Rich Dunne
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9ebdc14c13
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Updated version
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2020-10-18 19:39:01 -06:00 |
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Rich Dunne
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ead8b3b759
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Moved waypoint collection code to Path object
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2020-10-18 19:38:49 -06:00 |
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Rich Dunne
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d2b091a565
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Modified hint notification layout
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2020-10-18 19:38:06 -06:00 |
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Rich Dunne
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3902ab1522
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Moved CollectedVehicle object within Object Classes folder
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2020-10-17 07:18:24 -06:00 |
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Rich Dunne
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72b9ff591e
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Re-added CollectedVehicle after accidentally deleting it. Removed VehicleCollector class.
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2020-10-17 07:15:04 -06:00 |
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Rich Dunne
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164b529421
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Removed reference to VehicleCollector class.
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2020-10-17 07:14:05 -06:00 |
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Rich Dunne
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1c130661cd
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Re-added after accidentally deleting.
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2020-10-17 07:13:09 -06:00 |
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Rich Dunne
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be299e556f
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Removed unnecessary unstucking code. Fixed vehicles stopping briefly at waypoint they were directed to
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2020-10-17 07:12:58 -06:00 |
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Rich Dunne
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cda8c31f43
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Waypoint object now handles vehicle collection.
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2020-10-17 07:12:18 -06:00 |
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Rich Dunne
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072d19d643
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Path object now has it's own list of collected vehicles.
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2020-10-17 07:11:59 -06:00 |
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Rich Dunne
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066395666c
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Refactored for new DismissOption and Path object now handling lists of collected vehicles
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2020-10-17 07:11:28 -06:00 |
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Rich Dunne
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497e0c423f
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Added new DismissOption for directed vehicles. Refactored for Path object now handling lists of vehicle collection. Dismiss From World now works on uncollected vehicles.
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2020-10-17 07:10:47 -06:00 |
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Rich Dunne
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80a3007896
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Fixed a menu item spelling error. Fixed some menu items not resetting to default values when new path is started. Refactored for Waypoint object now handling vehicle collection
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2020-10-17 07:08:42 -06:00 |
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Rich Dunne
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51748694d6
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Removed more logging for release.
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2020-10-16 12:57:43 -06:00 |
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Rich Dunne
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22dac470b7
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Invalid shadow barrier object now displays a message and returns.
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2020-10-16 12:57:35 -06:00 |
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Rich Dunne
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7ee307f8e6
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Commented out unnecessary logging for release
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2020-10-15 14:52:50 -06:00 |
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Rich Dunne
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8bbb30e072
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Added check for if shadowBarrier is invalid after creation
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2020-10-15 14:51:42 -06:00 |
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Rich Dunne
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080701b0b1
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Removed DismissOption.FromDirect
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2020-10-11 15:01:32 -06:00 |
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Rich Dunne
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772e618628
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Fixed vehicles not being directed from paths/stop waypoints correctly
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2020-10-11 15:00:08 -06:00 |
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Rich Dunne
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57a65e9031
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Fixed blip colors not updating correctly when a waypoint is updated. Fixed 3D waypoints not drawing when the setting is disabled then re-enabled. Fixed a crash when blip setting is disabled then re-enabled.
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2020-10-11 14:59:46 -06:00 |
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Rich Dunne
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a06a2bbebe
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Added debug message for collected vehicle properties upon being directed
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2020-10-11 14:58:21 -06:00 |
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Rich Dunne
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f25da3e307
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Barrier menu width now adjusts to fit scroller item text
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2020-10-11 14:57:57 -06:00 |
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Rich Dunne
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331aad38f8
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Added loop to check if the player enters a collected vehicle, and dismiss it as a result.
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2020-10-10 20:11:20 -06:00 |
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Rich Dunne
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90b9b1dd64
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Fixed a crash when trying to call DriveVehicleToNextWaypoint when the path has no waypoints. Removed dead code.
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2020-10-10 20:10:53 -06:00 |
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Rich Dunne
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69cf4a8cd3
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Adjusted driving style flags. Updated references to driving flag property
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2020-10-10 20:09:47 -06:00 |
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Rich Dunne
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5ddcf3aead
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Added DismissOption.FromPlayer condition
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2020-10-10 20:09:23 -06:00 |
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Rich Dunne
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5d1a17ed1f
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Added new DismissOption enum for when a player enters a collected vehicle. Added null checking when deleting nearby vehicle from world.
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2020-10-10 20:08:59 -06:00 |
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Rich Dunne
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822725ae2d
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Updated references to waypoint driving flag
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2020-10-10 20:08:16 -06:00 |
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Rich Dunne
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423dc57fcb
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Updated references to waypoint driving flag. Edit Waypoint menu no longer rebuilds when a waypoint is updated.
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2020-10-10 20:07:54 -06:00 |
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Rich Dunne
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075856fbce
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Fixed waypoint blip color not being correct when adding as a new waypoint
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2020-10-10 15:56:10 -06:00 |
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Rich Dunne
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d36c7fb012
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Refactored variable/object references to reflect changes in path creation/edit waypoint menus.
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2020-10-10 15:52:48 -06:00 |
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Rich Dunne
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526ff83f90
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Replaced waypoint type scroller item with checkboxes. Rearranged order of some menu items.
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2020-10-10 15:52:14 -06:00 |
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Rich Dunne
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b760192024
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Drivers now block permanent events upon collection
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2020-10-10 07:31:47 -06:00 |
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Rich Dunne
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86206688b4
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AssignWaypointTasks now takes a Path parameter instead of a collection of Waypoints
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2020-10-10 07:30:14 -06:00 |
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Rich Dunne
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a68de1d56a
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Fixed vehicles being dismissed prematurely when directed from one path to another.
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2020-10-10 07:29:39 -06:00 |
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Rich Dunne
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b17135814c
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Removed irrelevant comment
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2020-10-08 06:15:48 -06:00 |
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Rich Dunne
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a47e736494
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Refactored tasks for a directed driver into a local function. Removed dead code.
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2020-10-08 06:15:31 -06:00 |
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Rich Dunne
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a3b553cbff
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Remove SetVehicleAndDriverPersistence method now that it is handled by the CollectedVehicle class
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2020-10-08 05:56:20 -06:00 |
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Rich Dunne
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82c221355d
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Directed vehicles should now drive to their waypoint in accordance with the waypoint's driving flag.
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2020-10-08 05:55:53 -06:00 |
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Rich Dunne
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dcbf52c6bd
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Added SetPersistence method to set vehicle and driver persistence when a vehicle is collected.
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2020-10-08 05:55:15 -06:00 |
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Rich Dunne
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0ad0136c3a
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Vehicle and driver persistence is now set when a vehicle is collected, inside the CollectedVehicle class.
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2020-10-08 05:45:42 -06:00 |
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Rich Dunne
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5a36a3582a
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Changed GetNearbyVehicles param value to max for getting nearby driver in directDriver option
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2020-10-07 05:06:44 -06:00 |
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Rich Dunne
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aa13b6de6b
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Added null check at beginning of tasking loop
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2020-10-07 05:01:21 -06:00 |
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Rich Dunne
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159f7d28a3
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Refactored Dismiss function to use local functions for each type of dismissal
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2020-10-07 05:01:00 -06:00 |
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Rich Dunne
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f0a5fb6d80
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Fixed vehicle and driver persistence not being set after dismissal/before recollection
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2020-10-07 05:00:29 -06:00 |
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Rich Dunne
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5686363cb6
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Fixed speed zones being added on non-collector waypoints. Fixed speed zone being created at the player's position instead of the waypoint's position. Added function to remove waypoint blips and speed zone.
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2020-10-05 06:12:57 -06:00 |
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Rich Dunne
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87e1b591f4
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Moved waypoint removal code to the Waypoint class
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2020-10-05 06:11:47 -06:00 |
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Rich Dunne
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4d305aea15
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Directed vehicles are now dismissed properly from their paths and re-collected.
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2020-10-05 05:49:11 -06:00 |
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Rich Dunne
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0da63a655a
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Adjusted distance value for collection and dismissal of vehicles
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2020-10-05 05:22:52 -06:00 |
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Rich Dunne
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0a2ef225ef
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Added condition to increase path marker height when directing a driver
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2020-10-04 15:31:06 -06:00 |
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