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432 commits

Author SHA1 Message Date
Rich Dunne
b6ad2c031a ExportPath hidden for V2.2.0 release 2020-12-06 07:25:30 -07:00
Rich Dunne
8a40b41077 Added "immobile" menu option. Removed traffic light menu option. Refactored "Rest Barriers" code into a new gamefiber. 2020-12-06 07:24:56 -07:00
Rich Dunne
8b6dec31b5 Added UserInput class by PNW to handle user-defined filename for Export Path 2020-11-27 15:07:36 -07:00
Rich Dunne
d760675b27 Added check for InputManager.dll alongside RNUI version checker. 2020-11-27 15:07:04 -07:00
Rich Dunne
23af515692 Updated version. 2020-11-27 15:06:47 -07:00
Rich Dunne
6d7e6a625d Removed dead code. 2020-11-27 15:06:39 -07:00
Rich Dunne
726bcedf8b Added Export Path menu item and method. 2020-11-27 15:06:10 -07:00
Rich Dunne
3e33ce2569 Updated RNUIMouseInputHandler.Initialize parameters due to refactor 2020-11-27 15:05:33 -07:00
Rich Dunne
c7a24a1c0a RNUIMouseInputHandler now utilizes InputManager.dll to simulate key presses on mouse click. 2020-11-27 15:04:40 -07:00
Rich Dunne
cd1bce8c2c Fixed spacing on notification message 2020-11-26 16:41:12 -07:00
Rich Dunne
64e84a2314 Updated command to show output from GET_ENTITY_SCRIPT native 2020-11-26 16:40:56 -07:00
Rich Dunne
a981814377 Updated version 2020-11-26 16:40:32 -07:00
Rich Dunne
fb0da69583 Added collection for blacklisted vehicles. Added checks for vehicle drivers who have In Progress task statuses or are already persistent. Vehicles with drivers who have these attributes get blacklisted and will be ignored by collector waypoints. 2020-11-26 16:40:06 -07:00
Rich Dunne
f71d9b523b Added debug message regarding driver task being updated upon waypoint position change 2020-11-26 16:37:08 -07:00
Rich Dunne
c011d037d2 Updated version. 2020-11-26 07:37:52 -07:00
Rich Dunne
8baf70831c Renamed some methods to improve clarity 2020-11-26 07:37:46 -07:00
Rich Dunne
4969ebd7a3 Removed unused variable 2020-11-26 07:37:18 -07:00
Rich Dunne
e2d9c93e95 Added check for Driver's current vehicle in driving loop in case the Driver exited Vehicle at some point. Adjusted some guard clause logic and log messages. 2020-11-12 19:21:31 -07:00
Rich Dunne
4c0ca772e8 Disabled deletion/creation of shadow barrier and re-enabled updating position based on mouse position. 2020-11-12 19:19:19 -07:00
Rich Dunne
c05c1f6ddb Updated version 2020-11-11 05:32:40 -07:00
Rich Dunne
47358f7841 Removed unused method. 2020-11-08 11:15:30 -07:00
Rich Dunne
467ca54c39 Refactored to implement RNUIMouseInputHandler class. 2020-11-08 11:15:15 -07:00
Rich Dunne
f0af9b6207 Fixed a crash when a collected ped is arrested. 2020-11-08 11:08:40 -07:00
Rich Dunne
3f05139c59 Added MousePositionInWorld and RNUIMouseInputHandler classes 2020-11-08 11:08:27 -07:00
Rich Dunne
3639c2e956 Updated version 2020-11-08 11:06:33 -07:00
Rich Dunne
46d5686bc3 Added ini setting for Advanced Barrier Options. Added enum for TrafficLight state. Added debug message for invalid barriers. 2020-11-08 11:04:36 -07:00
Rich Dunne
92bf6de34c Removed class after refactoring into CollectedVehicle 2020-10-25 08:41:52 -06:00
Rich Dunne
b233602ebd Added ConsoleCommand class, removed AITasking class. 2020-10-25 08:41:38 -06:00
Rich Dunne
891a04fdcf Added console command to show info about collected vehicles. 2020-10-25 08:41:15 -06:00
Rich Dunne
f39c102ea4 Updated version 2020-10-25 08:40:59 -06:00
Rich Dunne
d819c1b82b Fixed a bug where the 3D line between waypoints was still being drawn even though 3D waypoints were disabled in the settings menu. 2020-10-25 08:40:45 -06:00
Rich Dunne
667bea553d Added a check for if the driver loses their task and reassigns it. 2020-10-25 08:40:17 -06:00
Rich Dunne
3e59e08b59 Removed unnecessary property setting when a vehicle is being removed from a path. 2020-10-25 08:39:35 -06:00
Rich Dunne
11c441ebfc Fixed a bug where a 3D waypoint marker would be drawn even if 3D waypoints were disabled 2020-10-25 08:38:25 -06:00
Rich Dunne
2505d2899c Added hint message if player tries to edit waypoints while 3D waypoints are disabled 2020-10-25 08:37:35 -06:00
Rich Dunne
1321b0b91d Added check for CollectorRadius being more than SpeedZoneRadius. Added debug messages when values are reset to default. 2020-10-24 07:48:05 -06:00
Rich Dunne
36fa5ffbf3 Refactored AITasking into CollectedVehicle 2020-10-24 07:47:29 -06:00
Rich Dunne
0fd8aa183e Version update 2020-10-24 07:47:15 -06:00
Rich Dunne
a187d8bac9 Updated reference to vehicle tasking based on AITasking refactor. Fixed speed zone radius not updating correctly. 2020-10-24 07:47:09 -06:00
Rich Dunne
ebf8884842 Refactored AITasking into CollectedVehicle. 2020-10-24 07:46:40 -06:00
Rich Dunne
c3b174ddbf Fixed collector options not being enabled/disabled when Collector box is checked 2020-10-24 07:45:44 -06:00
Rich Dunne
e656346110 Modified a hint message 2020-10-24 07:45:01 -06:00
Rich Dunne
dcc9594f00 Consolidated all custom enums to this class. Added default waypoint settings from .ini 2020-10-23 06:28:27 -06:00
Rich Dunne
e09188af2e Removed Logger class 2020-10-23 06:27:47 -06:00
Rich Dunne
d7843a9e5a Removed class 2020-10-23 06:27:35 -06:00
Rich Dunne
72db1d4171 Removed unused usings. Refactored debug statements to use Game.LogTrivial instead of Logger.Log 2020-10-23 06:27:25 -06:00
Rich Dunne
f64438a39b Added logic to update waypoint position during driving task if the waypoint position was changed before the driver arrived. 2020-10-23 06:26:37 -06:00
Rich Dunne
3c3ad3d742 Version update 2020-10-23 06:24:40 -06:00
Rich Dunne
1788264977 Updated marker position to be player's mouse position 2020-10-23 06:24:30 -06:00
Rich Dunne
adf40c25ec Lines are now only drawn between waypoint markers under the same conditions that waypoint markers are drawn 2020-10-23 06:23:50 -06:00