Rich Dunne
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64e84a2314
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Updated command to show output from GET_ENTITY_SCRIPT native
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2020-11-26 16:40:56 -07:00 |
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Rich Dunne
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a981814377
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Updated version
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2020-11-26 16:40:32 -07:00 |
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Rich Dunne
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fb0da69583
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Added collection for blacklisted vehicles. Added checks for vehicle drivers who have In Progress task statuses or are already persistent. Vehicles with drivers who have these attributes get blacklisted and will be ignored by collector waypoints.
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2020-11-26 16:40:06 -07:00 |
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Rich Dunne
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f71d9b523b
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Added debug message regarding driver task being updated upon waypoint position change
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2020-11-26 16:37:08 -07:00 |
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Rich Dunne
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c011d037d2
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Updated version.
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2020-11-26 07:37:52 -07:00 |
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Rich Dunne
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8baf70831c
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Renamed some methods to improve clarity
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2020-11-26 07:37:46 -07:00 |
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Rich Dunne
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4969ebd7a3
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Removed unused variable
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2020-11-26 07:37:18 -07:00 |
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Rich Dunne
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e2d9c93e95
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Added check for Driver's current vehicle in driving loop in case the Driver exited Vehicle at some point. Adjusted some guard clause logic and log messages.
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2020-11-12 19:21:31 -07:00 |
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Rich Dunne
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4c0ca772e8
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Disabled deletion/creation of shadow barrier and re-enabled updating position based on mouse position.
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2020-11-12 19:19:19 -07:00 |
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Rich Dunne
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c05c1f6ddb
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Updated version
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2020-11-11 05:32:40 -07:00 |
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Rich Dunne
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47358f7841
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Removed unused method.
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2020-11-08 11:15:30 -07:00 |
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Rich Dunne
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467ca54c39
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Refactored to implement RNUIMouseInputHandler class.
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2020-11-08 11:15:15 -07:00 |
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Rich Dunne
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f0af9b6207
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Fixed a crash when a collected ped is arrested.
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2020-11-08 11:08:40 -07:00 |
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Rich Dunne
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3f05139c59
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Added MousePositionInWorld and RNUIMouseInputHandler classes
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2020-11-08 11:08:27 -07:00 |
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Rich Dunne
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3639c2e956
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Updated version
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2020-11-08 11:06:33 -07:00 |
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Rich Dunne
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46d5686bc3
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Added ini setting for Advanced Barrier Options. Added enum for TrafficLight state. Added debug message for invalid barriers.
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2020-11-08 11:04:36 -07:00 |
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Rich Dunne
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92bf6de34c
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Removed class after refactoring into CollectedVehicle
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2020-10-25 08:41:52 -06:00 |
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Rich Dunne
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b233602ebd
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Added ConsoleCommand class, removed AITasking class.
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2020-10-25 08:41:38 -06:00 |
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Rich Dunne
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891a04fdcf
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Added console command to show info about collected vehicles.
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2020-10-25 08:41:15 -06:00 |
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Rich Dunne
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f39c102ea4
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Updated version
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2020-10-25 08:40:59 -06:00 |
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Rich Dunne
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d819c1b82b
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Fixed a bug where the 3D line between waypoints was still being drawn even though 3D waypoints were disabled in the settings menu.
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2020-10-25 08:40:45 -06:00 |
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Rich Dunne
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667bea553d
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Added a check for if the driver loses their task and reassigns it.
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2020-10-25 08:40:17 -06:00 |
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Rich Dunne
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3e59e08b59
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Removed unnecessary property setting when a vehicle is being removed from a path.
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2020-10-25 08:39:35 -06:00 |
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Rich Dunne
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11c441ebfc
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Fixed a bug where a 3D waypoint marker would be drawn even if 3D waypoints were disabled
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2020-10-25 08:38:25 -06:00 |
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Rich Dunne
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2505d2899c
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Added hint message if player tries to edit waypoints while 3D waypoints are disabled
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2020-10-25 08:37:35 -06:00 |
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Rich Dunne
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1321b0b91d
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Added check for CollectorRadius being more than SpeedZoneRadius. Added debug messages when values are reset to default.
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2020-10-24 07:48:05 -06:00 |
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Rich Dunne
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36fa5ffbf3
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Refactored AITasking into CollectedVehicle
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2020-10-24 07:47:29 -06:00 |
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Rich Dunne
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0fd8aa183e
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Version update
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2020-10-24 07:47:15 -06:00 |
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Rich Dunne
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a187d8bac9
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Updated reference to vehicle tasking based on AITasking refactor. Fixed speed zone radius not updating correctly.
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2020-10-24 07:47:09 -06:00 |
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Rich Dunne
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ebf8884842
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Refactored AITasking into CollectedVehicle.
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2020-10-24 07:46:40 -06:00 |
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Rich Dunne
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c3b174ddbf
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Fixed collector options not being enabled/disabled when Collector box is checked
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2020-10-24 07:45:44 -06:00 |
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Rich Dunne
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e656346110
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Modified a hint message
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2020-10-24 07:45:01 -06:00 |
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Rich Dunne
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dcc9594f00
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Consolidated all custom enums to this class. Added default waypoint settings from .ini
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2020-10-23 06:28:27 -06:00 |
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Rich Dunne
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e09188af2e
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Removed Logger class
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2020-10-23 06:27:47 -06:00 |
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Rich Dunne
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d7843a9e5a
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Removed class
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2020-10-23 06:27:35 -06:00 |
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Rich Dunne
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72db1d4171
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Removed unused usings. Refactored debug statements to use Game.LogTrivial instead of Logger.Log
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2020-10-23 06:27:25 -06:00 |
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Rich Dunne
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f64438a39b
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Added logic to update waypoint position during driving task if the waypoint position was changed before the driver arrived.
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2020-10-23 06:26:37 -06:00 |
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Rich Dunne
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3c3ad3d742
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Version update
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2020-10-23 06:24:40 -06:00 |
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Rich Dunne
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1788264977
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Updated marker position to be player's mouse position
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2020-10-23 06:24:30 -06:00 |
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Rich Dunne
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adf40c25ec
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Lines are now only drawn between waypoint markers under the same conditions that waypoint markers are drawn
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2020-10-23 06:23:50 -06:00 |
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Rich Dunne
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0af97e2b2d
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Added check for driver's current vehicle when releasing from Stop waypoint in case the ped is not in a vehicle.
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2020-10-23 06:22:52 -06:00 |
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Rich Dunne
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9ff7aabd9f
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Mouse can now be used to fully navigate menus
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2020-10-23 06:22:19 -06:00 |
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Rich Dunne
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f81c7675c8
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Updated version
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2020-10-19 06:12:45 -06:00 |
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Rich Dunne
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68b2fc46b7
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Re-ordered IsValidForCollection check for possible optimization
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2020-10-19 06:12:40 -06:00 |
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Rich Dunne
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360bfadf0d
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Added RNUI version checker.
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2020-10-18 19:39:53 -06:00 |
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Rich Dunne
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277a169cdf
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Added null check for current waypoint when tasks assigned. Removed unstucking code.
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2020-10-18 19:39:33 -06:00 |
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Rich Dunne
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9ebdc14c13
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Updated version
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2020-10-18 19:39:01 -06:00 |
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Rich Dunne
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ead8b3b759
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Moved waypoint collection code to Path object
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2020-10-18 19:38:49 -06:00 |
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Rich Dunne
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d2b091a565
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Modified hint notification layout
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2020-10-18 19:38:06 -06:00 |
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Rich Dunne
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3902ab1522
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Moved CollectedVehicle object within Object Classes folder
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2020-10-17 07:18:24 -06:00 |
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