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421 commits

Author SHA1 Message Date
Rich Dunne
a981814377 Updated version 2020-11-26 16:40:32 -07:00
Rich Dunne
fb0da69583 Added collection for blacklisted vehicles. Added checks for vehicle drivers who have In Progress task statuses or are already persistent. Vehicles with drivers who have these attributes get blacklisted and will be ignored by collector waypoints. 2020-11-26 16:40:06 -07:00
Rich Dunne
f71d9b523b Added debug message regarding driver task being updated upon waypoint position change 2020-11-26 16:37:08 -07:00
Rich Dunne
c011d037d2 Updated version. 2020-11-26 07:37:52 -07:00
Rich Dunne
8baf70831c Renamed some methods to improve clarity 2020-11-26 07:37:46 -07:00
Rich Dunne
4969ebd7a3 Removed unused variable 2020-11-26 07:37:18 -07:00
Rich Dunne
e2d9c93e95 Added check for Driver's current vehicle in driving loop in case the Driver exited Vehicle at some point. Adjusted some guard clause logic and log messages. 2020-11-12 19:21:31 -07:00
Rich Dunne
4c0ca772e8 Disabled deletion/creation of shadow barrier and re-enabled updating position based on mouse position. 2020-11-12 19:19:19 -07:00
Rich Dunne
c05c1f6ddb Updated version 2020-11-11 05:32:40 -07:00
Rich Dunne
47358f7841 Removed unused method. 2020-11-08 11:15:30 -07:00
Rich Dunne
467ca54c39 Refactored to implement RNUIMouseInputHandler class. 2020-11-08 11:15:15 -07:00
Rich Dunne
f0af9b6207 Fixed a crash when a collected ped is arrested. 2020-11-08 11:08:40 -07:00
Rich Dunne
3f05139c59 Added MousePositionInWorld and RNUIMouseInputHandler classes 2020-11-08 11:08:27 -07:00
Rich Dunne
3639c2e956 Updated version 2020-11-08 11:06:33 -07:00
Rich Dunne
46d5686bc3 Added ini setting for Advanced Barrier Options. Added enum for TrafficLight state. Added debug message for invalid barriers. 2020-11-08 11:04:36 -07:00
Rich Dunne
92bf6de34c Removed class after refactoring into CollectedVehicle 2020-10-25 08:41:52 -06:00
Rich Dunne
b233602ebd Added ConsoleCommand class, removed AITasking class. 2020-10-25 08:41:38 -06:00
Rich Dunne
891a04fdcf Added console command to show info about collected vehicles. 2020-10-25 08:41:15 -06:00
Rich Dunne
f39c102ea4 Updated version 2020-10-25 08:40:59 -06:00
Rich Dunne
d819c1b82b Fixed a bug where the 3D line between waypoints was still being drawn even though 3D waypoints were disabled in the settings menu. 2020-10-25 08:40:45 -06:00
Rich Dunne
667bea553d Added a check for if the driver loses their task and reassigns it. 2020-10-25 08:40:17 -06:00
Rich Dunne
3e59e08b59 Removed unnecessary property setting when a vehicle is being removed from a path. 2020-10-25 08:39:35 -06:00
Rich Dunne
11c441ebfc Fixed a bug where a 3D waypoint marker would be drawn even if 3D waypoints were disabled 2020-10-25 08:38:25 -06:00
Rich Dunne
2505d2899c Added hint message if player tries to edit waypoints while 3D waypoints are disabled 2020-10-25 08:37:35 -06:00
Rich Dunne
1321b0b91d Added check for CollectorRadius being more than SpeedZoneRadius. Added debug messages when values are reset to default. 2020-10-24 07:48:05 -06:00
Rich Dunne
36fa5ffbf3 Refactored AITasking into CollectedVehicle 2020-10-24 07:47:29 -06:00
Rich Dunne
0fd8aa183e Version update 2020-10-24 07:47:15 -06:00
Rich Dunne
a187d8bac9 Updated reference to vehicle tasking based on AITasking refactor. Fixed speed zone radius not updating correctly. 2020-10-24 07:47:09 -06:00
Rich Dunne
ebf8884842 Refactored AITasking into CollectedVehicle. 2020-10-24 07:46:40 -06:00
Rich Dunne
c3b174ddbf Fixed collector options not being enabled/disabled when Collector box is checked 2020-10-24 07:45:44 -06:00
Rich Dunne
e656346110 Modified a hint message 2020-10-24 07:45:01 -06:00
Rich Dunne
dcc9594f00 Consolidated all custom enums to this class. Added default waypoint settings from .ini 2020-10-23 06:28:27 -06:00
Rich Dunne
e09188af2e Removed Logger class 2020-10-23 06:27:47 -06:00
Rich Dunne
d7843a9e5a Removed class 2020-10-23 06:27:35 -06:00
Rich Dunne
72db1d4171 Removed unused usings. Refactored debug statements to use Game.LogTrivial instead of Logger.Log 2020-10-23 06:27:25 -06:00
Rich Dunne
f64438a39b Added logic to update waypoint position during driving task if the waypoint position was changed before the driver arrived. 2020-10-23 06:26:37 -06:00
Rich Dunne
3c3ad3d742 Version update 2020-10-23 06:24:40 -06:00
Rich Dunne
1788264977 Updated marker position to be player's mouse position 2020-10-23 06:24:30 -06:00
Rich Dunne
adf40c25ec Lines are now only drawn between waypoint markers under the same conditions that waypoint markers are drawn 2020-10-23 06:23:50 -06:00
Rich Dunne
0af97e2b2d Added check for driver's current vehicle when releasing from Stop waypoint in case the ped is not in a vehicle. 2020-10-23 06:22:52 -06:00
Rich Dunne
9ff7aabd9f Mouse can now be used to fully navigate menus 2020-10-23 06:22:19 -06:00
Rich Dunne
f81c7675c8 Updated version 2020-10-19 06:12:45 -06:00
Rich Dunne
68b2fc46b7 Re-ordered IsValidForCollection check for possible optimization 2020-10-19 06:12:40 -06:00
Rich Dunne
360bfadf0d Added RNUI version checker. 2020-10-18 19:39:53 -06:00
Rich Dunne
277a169cdf Added null check for current waypoint when tasks assigned. Removed unstucking code. 2020-10-18 19:39:33 -06:00
Rich Dunne
9ebdc14c13 Updated version 2020-10-18 19:39:01 -06:00
Rich Dunne
ead8b3b759 Moved waypoint collection code to Path object 2020-10-18 19:38:49 -06:00
Rich Dunne
d2b091a565 Modified hint notification layout 2020-10-18 19:38:06 -06:00
Rich Dunne
3902ab1522 Moved CollectedVehicle object within Object Classes folder 2020-10-17 07:18:24 -06:00
Rich Dunne
72b9ff591e Re-added CollectedVehicle after accidentally deleting it. Removed VehicleCollector class. 2020-10-17 07:15:04 -06:00