Rich Dunne
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525b158c9c
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Replaced sphere markers with vertical cylinder markers. Moved waypoint drawing natives to a method in the Waypoint class.
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2020-08-30 10:07:31 -06:00 |
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Rich Dunne
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98f7efe647
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Added VehicleManeuver.GoForwardWithCustomSteeringAngle after each driving task to stop AI from braking at each waypoint.
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2020-08-30 10:06:46 -06:00 |
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Rich Dunne
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54c2bd8c12
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Added separate menu option for collector waypoint speed zone.
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2020-08-30 10:05:58 -06:00 |
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Rich Dunne
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646498bbc5
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Added settings option for configurable barrier placement distance
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2020-08-30 09:55:38 -06:00 |
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Rich Dunne
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934e73d5c1
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Added waypoint sphere on player while path creation menu is open if 3D waypoints are enabled.
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2020-08-27 15:57:59 -06:00 |
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Rich Dunne
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a103d9be67
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Changed DistanceTo method to DistanceTo2D in GetNearbyVehicles
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2020-08-27 15:56:29 -06:00 |
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Rich Dunne
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95f65c792c
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Refactored collectedVehicles from Dictionary to List
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2020-08-27 15:01:57 -06:00 |
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Rich Dunne
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e8c5e2ca69
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Fixed PathMainMenu not functioning correctly after finishing a path
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2020-08-26 19:51:13 -06:00 |
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Rich Dunne
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0be10cb0ef
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Fixed typo in valid vehicle check
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2020-08-26 19:50:37 -06:00 |
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Rich Dunne
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c8874a5186
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Added null checks for vehicles and drivers. Included valid vehicle check into GetNearbyVehicles method
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2020-08-26 19:30:53 -06:00 |
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Rich Dunne
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a7fd140e1f
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Created new Hints class. Implemented Hints.Display method. Added option to SettingsMenu to enable/disable hints in-game.
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2020-08-26 19:16:28 -06:00 |
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Rich Dunne
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e7f40c9624
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Refactored references to new Settings class
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2020-08-26 19:15:35 -06:00 |
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Rich Dunne
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1cd719b076
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Extracted Settings class to separate file
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2020-08-26 18:36:30 -06:00 |
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Rich Dunne
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028c80035a
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Removed SetPathStatus
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2020-08-26 18:36:16 -06:00 |
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Rich Dunne
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99cb039797
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Fixed flares spawning upright
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2020-08-26 18:35:45 -06:00 |
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Rich Dunne
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773f76a7de
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Updated code to reference Path State enum based on recent refactor
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2020-08-26 16:16:31 -06:00 |
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Rich Dunne
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338fa61c94
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Added condition to give drivers to empty vehicles resulting from GTA V memory management
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2020-08-26 16:15:49 -06:00 |
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Rich Dunne
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fc76ea1f80
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Replaced Path's IsFinished bool with State enum
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2020-08-26 04:38:47 -06:00 |
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Rich Dunne
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1918d5c644
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Removed unused reference to System.Collections.Immutable
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2020-08-25 20:56:29 -06:00 |
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Rich Dunne
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a052aefc8a
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Removed unused Redirected property
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2020-08-25 20:56:15 -06:00 |
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Rich Dunne
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82d1e5293c
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Refactored due to changing when a path is considered "being created"
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2020-08-25 20:54:09 -06:00 |
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Rich Dunne
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cfd99f7f9a
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Replaced float menu scroller items with numerical scrollers. Reconfigured when a path is considered "being created"
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2020-08-25 20:53:41 -06:00 |
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Rich Dunne
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be99986d7d
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Replaced float scroller items with numerical scrollers
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2020-08-25 20:52:43 -06:00 |
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Rich Dunne
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5f3f22d2c4
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Updated references based on TrafficPathing refactor
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2020-08-25 17:12:05 -06:00 |
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Rich Dunne
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5381d0c189
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Removed unnecessary using statement
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2020-08-25 17:11:14 -06:00 |
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Rich Dunne
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3e5d8e054d
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Removed unnecessary using statements
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2020-08-25 17:10:56 -06:00 |
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Rich Dunne
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689c5da8ec
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Refactored TrafficPathing class into VehicleCollector and AITasking classes
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2020-08-25 17:10:33 -06:00 |
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Rich Dunne
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a0bf7ef512
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Beginning to implement option to direct driver to nearest waypoint or path's first waypoint
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2020-08-24 20:15:22 -06:00 |
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Rich Dunne
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fd4a46587d
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Fixed condition for toggling End Path menu item
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2020-08-24 20:14:51 -06:00 |
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Rich Dunne
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25fbd0a8ec
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Added check if the waypoint's collector radius is set before trying to update it
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2020-08-24 20:14:17 -06:00 |
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Rich Dunne
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96b535675c
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Preparing to remove Redirected property as part of Direct Driver refactor
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2020-08-24 20:13:01 -06:00 |
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Rich Dunne
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0915607816
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Removed code pertaining to Direct Driver tasking. Made DismissDriver, AssignWaypointTasks, and SetVehicleAndDriverPersistence methods public
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2020-08-24 20:12:20 -06:00 |
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Rich Dunne
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1c2b776ea6
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Removed RefreshMenu() method call
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2020-08-24 10:13:50 -06:00 |
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Rich Dunne
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73865880ff
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Refactored menu so items are updated instead of deleted/re-added when the waypoint is changed
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2020-08-24 10:13:16 -06:00 |
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Rich Dunne
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2d08f9e2b5
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Changed selectable menu item text color to Gold. Updated rotation step to 10
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2020-08-24 10:12:24 -06:00 |
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Rich Dunne
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bee2d44c4a
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Removed RefreshMenu method, replaced with changing createNewPath.Text value
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2020-08-24 10:11:35 -06:00 |
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Rich Dunne
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c961bdc6fc
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Refactored RNUI elements
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2020-08-24 09:17:13 -06:00 |
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Rich Dunne
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71f598f0da
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Removed unused using statements, renamed local variables, fixed some menu options being enabled when they shouldn't be
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2020-08-24 09:16:30 -06:00 |
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Rich Dunne
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f75e4f299e
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Removed unused using statement
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2020-08-24 09:14:40 -06:00 |
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Rich Dunne
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4857ce2095
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Renamed local variables
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2020-08-24 09:13:34 -06:00 |
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Rich Dunne
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0c2f9134da
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Fixed world speedzone not updating correctly when waypoint is updated
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2020-08-24 09:12:28 -06:00 |
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Rich Dunne
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c60fc5c032
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Changed foreground color of menu options user can select
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2020-08-24 07:07:32 -06:00 |
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Rich Dunne
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5e73f89792
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Refactored waypoint task assignment code
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2020-08-23 15:44:30 -06:00 |
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Rich Dunne
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3d62a54d36
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Updated waypoint Collector field name to IsCollector
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2020-08-23 15:44:04 -06:00 |
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Rich Dunne
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db0cc52873
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Added toggling of trafficEndPath menu item based on path waypoints. Began implementing colored text for selectable menu items
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2020-08-23 15:43:44 -06:00 |
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Rich Dunne
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d71d7ba275
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Updated waypoint Collector field name to IsCollector
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2020-08-23 15:42:35 -06:00 |
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Rich Dunne
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c319d1910d
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Updated waypoint Collector field name to IsCollector
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2020-08-23 15:42:14 -06:00 |
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Rich Dunne
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56a801df92
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Updated methods related to path status
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2020-08-23 15:41:09 -06:00 |
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Rich Dunne
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5e26f15e75
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Updated references and method calls on CollectedVehicle objects as a result of CollectedVehicle refactor
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2020-08-20 19:30:34 -06:00 |
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Rich Dunne
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6a6b8b5492
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Refactored fields and properties
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2020-08-20 19:29:56 -06:00 |
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