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235 commits

Author SHA1 Message Date
Rich Dunne
de6169101f Shadow barrier will now only appear while the barrierList or rotateBarrier menu items are selected. Reset Barriers code fixed for road barrel w/ base object. 2020-09-13 02:51:46 -06:00
Rich Dunne
935bd1eb37 Updated references based on Barrier class refactoring. 2020-09-07 20:28:55 -06:00
Rich Dunne
4b68e12606 Added null checking method. Updated references based on CollectedVehicle refactoring. Fixed performance issue with vehicle's at stop waypoint. 2020-09-07 20:28:24 -06:00
Rich Dunne
8fb6f33ffb Updated references based on CollectedVehicle refactor. 2020-09-07 20:27:22 -06:00
Rich Dunne
27d4b5c39a Updated path reference based on CollectedVehicle refactoring. 2020-09-07 20:26:35 -06:00
Rich Dunne
394538eb26 Refactored fields/properties for better encapsulation. Replaced int path with Path object. 2020-09-07 20:24:26 -06:00
Rich Dunne
754bac2949 Refactored fields/properties for better encapsulation. 2020-09-07 20:23:53 -06:00
Rich Dunne
1aa94a0d50 Resetting barriers now removes the old barrier and spawns a new one at the original position/heading. Made it so you can no longer spawn barriers on top of other barriers 2020-09-07 20:23:27 -06:00
Rich Dunne
ad2ef2c4a8 Changed vehicle collectinon distance to be less than collector radius. Removed unused code. 2020-09-07 08:52:20 -06:00
Rich Dunne
b7b9cf3f8f Added guard clause function for null checks 2020-09-07 08:51:19 -06:00
Rich Dunne
a87ac5ffdc Fixed marker radius not matching blip scale 2020-09-07 08:50:53 -06:00
Rich Dunne
b79aacac98 Fixed marker marker radius not matching blip scale 2020-09-07 08:50:39 -06:00
Rich Dunne
1225cb5514 Changed plugin attribute from Test Build to Release Candidate 2020-09-07 00:05:01 -06:00
Rich Dunne
dfbf027b0f Added null check for collectedVehicle in DriveVehicleToNextWaypoint 2020-09-07 00:04:41 -06:00
Rich Dunne
55056cc1f3 Added ability for users to provide their own barriers in the .ini 2020-09-07 00:04:20 -06:00
Rich Dunne
a816967255 Added new Drive-To mode (Direct) which allows the AI to drive on the wrong side of the road to the next waypoint. 2020-09-06 22:09:02 -06:00
Rich Dunne
36a04f94c7 Fixed flares resetting when they weren't supposed to by referencing the correct model name. 2020-09-06 22:08:20 -06:00
Rich Dunne
ac10c987ac Added State and SpeedUnits enums to the class. Added code to save settings from the settings menu to plugin's .ini file 2020-09-06 14:28:45 -06:00
Rich Dunne
2f6956be20 Updated reference names based on refactorings. Added break condition for Draw3DWaypointOnPlayer if player leaves the pathCreationMenu. 2020-09-06 14:28:06 -06:00
Rich Dunne
0d6f5ae51a Updated reference names based on refactorings. Added conditions for blip opacity based on whether map blips are enabled in settings. 2020-09-06 14:27:22 -06:00
Rich Dunne
beddfe4223 Moved State enum to Settings class. Added checks for blip opacity based on whether map blips are enabled in settings 2020-09-06 14:26:42 -06:00
Rich Dunne
1bb4f2d750 Added menu options to enable/disable map blips, as well as save settings to the plugin's .ini file 2020-09-06 14:26:09 -06:00
Rich Dunne
a4e85eab51 Updated reference names based on refactorings. Added check during waypoint blip creation whether blips are enabled in order to set the correct blip.Alpha 2020-09-06 14:25:21 -06:00
Rich Dunne
6941f26141 Removed unused using statements 2020-09-06 14:23:30 -06:00
Rich Dunne
6321fce313 Renamed togglePath checkbox item to disablePath 2020-09-06 14:23:18 -06:00
Rich Dunne
e756ecb60f Renamed togglePath checkbox item to disablePath 2020-09-06 14:22:06 -06:00
Rich Dunne
0320497fde Preparing to remove VehicleDismissed function 2020-09-06 09:22:41 -06:00
Rich Dunne
82590778d3 Added IsSirenSilent to try and fix emergency vehicles turning on their sirens upon dismissal 2020-09-06 09:22:19 -06:00
Rich Dunne
57d998b606 Refactored for better encapsulation 2020-09-06 09:21:45 -06:00
Rich Dunne
f770a6298f Fixed DismissDriver, attempted to fix emergency vehicle sirens turning on when dismissed 2020-09-06 09:20:34 -06:00
Rich Dunne
1d2e64ff88 Moved World.SpeedZone code to Waypoint class, updated references from refactoring 2020-09-06 09:19:54 -06:00
Rich Dunne
7513326e46 Moved World.SpeedZone code to Waypoint class 2020-09-06 09:19:10 -06:00
Rich Dunne
af57fd791e Refactored reference names 2020-09-05 14:08:07 -06:00
Rich Dunne
d177b624cd Removed debugGraphics parameter from LoopToDrawDebugGraphics method. 2020-09-05 14:07:54 -06:00
Rich Dunne
022097211c Added DrawMarkerForEditWaypoint method and _enableWaypointMarker bool. 2020-09-05 14:07:26 -06:00
Rich Dunne
9a18c529cc Changed PathNum to Number 2020-09-05 14:06:38 -06:00
Rich Dunne
30ff396e0d Refactored reference names 2020-09-05 14:06:17 -06:00
Rich Dunne
2581ce666d Removed parameter from DebugGraphics.LoopToDrawDebugGraphics method. 2020-09-05 14:06:01 -06:00
Rich Dunne
801eca2cb2 Refactored reference names, removed unused code. 2020-09-05 14:05:30 -06:00
Rich Dunne
6b2cb588cb Refactored reference names for easier readability. Added event handler for OnIndexChanged on editWaypoint scroller item as a part of drawing the marker for the waypoint currently being edited. 2020-09-05 14:04:01 -06:00
Rich Dunne
beeafcb6a0 Speed radius can now no longer be less than collection radius. 2020-09-04 19:55:55 -06:00
Rich Dunne
c40f2e13a5 Removed unused using statements 2020-09-04 04:35:49 -06:00
Rich Dunne
1738708e32 Removed 0.5 multiplier from radiuses 2020-09-04 04:35:22 -06:00
Rich Dunne
7c28d2dddd Excluded flares from being reset 2020-09-04 04:34:40 -06:00
Rich Dunne
268bcc4ca6 Fixed AI driving around vehicles stopped at Stop waypoints. 2020-09-03 17:52:28 -06:00
Rich Dunne
046bfbd599 Fixed collector radius not matching marker radius 2020-09-03 17:51:36 -06:00
Rich Dunne
97314a2cde Removed unused code. Fixed blip opacity not being restored to normal when the path is re-enabled 2020-09-03 17:50:57 -06:00
Rich Dunne
b619e48650 Added Driver property 2020-09-03 17:50:10 -06:00
Rich Dunne
305aa22af2 Added more null checks 2020-09-03 17:49:54 -06:00
Rich Dunne
02c545e6a2 Changed blip colors to match waypoint marker colors 2020-09-03 17:49:38 -06:00