1
Fork 0
mirror of https://github.com/thegeneralist01/Scene-Manager-DevRepo synced 2026-01-11 15:40:29 +01:00
Commit graph

403 commits

Author SHA1 Message Date
Rich Dunne
f39c102ea4 Updated version 2020-10-25 08:40:59 -06:00
Rich Dunne
d819c1b82b Fixed a bug where the 3D line between waypoints was still being drawn even though 3D waypoints were disabled in the settings menu. 2020-10-25 08:40:45 -06:00
Rich Dunne
667bea553d Added a check for if the driver loses their task and reassigns it. 2020-10-25 08:40:17 -06:00
Rich Dunne
3e59e08b59 Removed unnecessary property setting when a vehicle is being removed from a path. 2020-10-25 08:39:35 -06:00
Rich Dunne
11c441ebfc Fixed a bug where a 3D waypoint marker would be drawn even if 3D waypoints were disabled 2020-10-25 08:38:25 -06:00
Rich Dunne
2505d2899c Added hint message if player tries to edit waypoints while 3D waypoints are disabled 2020-10-25 08:37:35 -06:00
Rich Dunne
1321b0b91d Added check for CollectorRadius being more than SpeedZoneRadius. Added debug messages when values are reset to default. 2020-10-24 07:48:05 -06:00
Rich Dunne
36fa5ffbf3 Refactored AITasking into CollectedVehicle 2020-10-24 07:47:29 -06:00
Rich Dunne
0fd8aa183e Version update 2020-10-24 07:47:15 -06:00
Rich Dunne
a187d8bac9 Updated reference to vehicle tasking based on AITasking refactor. Fixed speed zone radius not updating correctly. 2020-10-24 07:47:09 -06:00
Rich Dunne
ebf8884842 Refactored AITasking into CollectedVehicle. 2020-10-24 07:46:40 -06:00
Rich Dunne
c3b174ddbf Fixed collector options not being enabled/disabled when Collector box is checked 2020-10-24 07:45:44 -06:00
Rich Dunne
e656346110 Modified a hint message 2020-10-24 07:45:01 -06:00
Rich Dunne
dcc9594f00 Consolidated all custom enums to this class. Added default waypoint settings from .ini 2020-10-23 06:28:27 -06:00
Rich Dunne
e09188af2e Removed Logger class 2020-10-23 06:27:47 -06:00
Rich Dunne
d7843a9e5a Removed class 2020-10-23 06:27:35 -06:00
Rich Dunne
72db1d4171 Removed unused usings. Refactored debug statements to use Game.LogTrivial instead of Logger.Log 2020-10-23 06:27:25 -06:00
Rich Dunne
f64438a39b Added logic to update waypoint position during driving task if the waypoint position was changed before the driver arrived. 2020-10-23 06:26:37 -06:00
Rich Dunne
3c3ad3d742 Version update 2020-10-23 06:24:40 -06:00
Rich Dunne
1788264977 Updated marker position to be player's mouse position 2020-10-23 06:24:30 -06:00
Rich Dunne
adf40c25ec Lines are now only drawn between waypoint markers under the same conditions that waypoint markers are drawn 2020-10-23 06:23:50 -06:00
Rich Dunne
0af97e2b2d Added check for driver's current vehicle when releasing from Stop waypoint in case the ped is not in a vehicle. 2020-10-23 06:22:52 -06:00
Rich Dunne
9ff7aabd9f Mouse can now be used to fully navigate menus 2020-10-23 06:22:19 -06:00
Rich Dunne
f81c7675c8 Updated version 2020-10-19 06:12:45 -06:00
Rich Dunne
68b2fc46b7 Re-ordered IsValidForCollection check for possible optimization 2020-10-19 06:12:40 -06:00
Rich Dunne
360bfadf0d Added RNUI version checker. 2020-10-18 19:39:53 -06:00
Rich Dunne
277a169cdf Added null check for current waypoint when tasks assigned. Removed unstucking code. 2020-10-18 19:39:33 -06:00
Rich Dunne
9ebdc14c13 Updated version 2020-10-18 19:39:01 -06:00
Rich Dunne
ead8b3b759 Moved waypoint collection code to Path object 2020-10-18 19:38:49 -06:00
Rich Dunne
d2b091a565 Modified hint notification layout 2020-10-18 19:38:06 -06:00
Rich Dunne
3902ab1522 Moved CollectedVehicle object within Object Classes folder 2020-10-17 07:18:24 -06:00
Rich Dunne
72b9ff591e Re-added CollectedVehicle after accidentally deleting it. Removed VehicleCollector class. 2020-10-17 07:15:04 -06:00
Rich Dunne
164b529421 Removed reference to VehicleCollector class. 2020-10-17 07:14:05 -06:00
Rich Dunne
1c130661cd Re-added after accidentally deleting. 2020-10-17 07:13:09 -06:00
Rich Dunne
be299e556f Removed unnecessary unstucking code. Fixed vehicles stopping briefly at waypoint they were directed to 2020-10-17 07:12:58 -06:00
Rich Dunne
cda8c31f43 Waypoint object now handles vehicle collection. 2020-10-17 07:12:18 -06:00
Rich Dunne
072d19d643 Path object now has it's own list of collected vehicles. 2020-10-17 07:11:59 -06:00
Rich Dunne
066395666c Refactored for new DismissOption and Path object now handling lists of collected vehicles 2020-10-17 07:11:28 -06:00
Rich Dunne
497e0c423f Added new DismissOption for directed vehicles. Refactored for Path object now handling lists of vehicle collection. Dismiss From World now works on uncollected vehicles. 2020-10-17 07:10:47 -06:00
Rich Dunne
80a3007896 Fixed a menu item spelling error. Fixed some menu items not resetting to default values when new path is started. Refactored for Waypoint object now handling vehicle collection 2020-10-17 07:08:42 -06:00
Rich Dunne
51748694d6 Removed more logging for release. 2020-10-16 12:57:43 -06:00
Rich Dunne
22dac470b7 Invalid shadow barrier object now displays a message and returns. 2020-10-16 12:57:35 -06:00
Rich Dunne
7ee307f8e6 Commented out unnecessary logging for release 2020-10-15 14:52:50 -06:00
Rich Dunne
8bbb30e072 Added check for if shadowBarrier is invalid after creation 2020-10-15 14:51:42 -06:00
Rich Dunne
080701b0b1 Removed DismissOption.FromDirect 2020-10-11 15:01:32 -06:00
Rich Dunne
772e618628 Fixed vehicles not being directed from paths/stop waypoints correctly 2020-10-11 15:00:08 -06:00
Rich Dunne
57a65e9031 Fixed blip colors not updating correctly when a waypoint is updated. Fixed 3D waypoints not drawing when the setting is disabled then re-enabled. Fixed a crash when blip setting is disabled then re-enabled. 2020-10-11 14:59:46 -06:00
Rich Dunne
a06a2bbebe Added debug message for collected vehicle properties upon being directed 2020-10-11 14:58:21 -06:00
Rich Dunne
f25da3e307 Barrier menu width now adjusts to fit scroller item text 2020-10-11 14:57:57 -06:00
Rich Dunne
331aad38f8 Added loop to check if the player enters a collected vehicle, and dismiss it as a result. 2020-10-10 20:11:20 -06:00